Retired Settler Guaan Makakha  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 78 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 1 (-2)111761
Grounded, Constantly clears throat, Lean physique
 
Skills
Admin 0
Art (Creative) 0
Athletics (Strength) 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Persuade 0
Profession (Sports/Track & Field) 1
Science (Physical Sciences) 0
Seafarer 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful02
Rogue Thief 01
Merchant Merchant Marine Crewman01
Citizen Colonist Settler23
Drifter Barbarian 01
Retired 07
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Percy Teague Enemy 0 5 1 1 Sylean (M/69)
Percy Teague gains in power and influence.
Egbert Banks Enemy 0 1 4 1 Tezcat (M/73)
Axel Kelley Contact 3 1 5 0 Urunishani (M/51)
Wilda Withers Ally 4 0 3 1 Geonee (F/39)
Wilda Withers gains in power.
Gasu Irkhir Ally 3 0 6 0 Vilani, Imperium (F/17)
Gasu Irkhir has negatively life-changing event.
Gupkusgi Ally 4 0 2 0 Vilani, Imperium (M/29)
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Suffered a deep tragedy.
1 22 Failed in the school of hard knocks.
2 22 Became a Believer (Holy Warrior) with the new title Hopeful.
2 25 Guaan Makakha aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 25 Became a Rogue (Thief).
3 27 Betrayed by a friend. One of Guaan Makakha's Contacts or Allies betrays Guaan Makakha, ending Guaan Makakha's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Failed to qualify for Worker (Citizen).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 A sudden war destroys Guaan Makakha's trade routes and contacts, forcing Guaan Makakha to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Became a Citizen (Colonist).
5 34 Guaan Makakha learn something Guaan Makakha should not have – a corporate secret, a political scandal – which Guaan Makakha can profit from illegally.
5 34 Gain a criminal contact.
5 35 Promoted to Citizen (Colonist) rank 1.
6 35 Continued as Citizen (Colonist).
6 36 Guaan Makakha learn something Guaan Makakha should not have – a corporate secret, a political scandal – which Guaan Makakha can profit from illegally.
6 39 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 39 Continued as Citizen (Colonist).
7 42 A revolution, attack or other unusual event throws Guaan Makakha's life into chaos, forcing Guaan Makakha to leave the planet.
8 42 Became a Drifter (Barbarian).
8 43 Offered job by a patron. Now owe him a favor.
8 46 Forced to muster out.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 46 Retired at age 46.
9 46 Returned to Believer (Holy Warrior).
9 50 Guaan Makakha have been following false teachings!
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired.
10 51 Good fortune.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 56 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 59 Moved to a new world.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 66 Victim of a crime.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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