Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
Study Profession (Spacer/Crewmember) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
23 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Risk Harper Hooligan's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Harper Hooligan's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Nearly killed. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 7. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 8. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Make an unexpected connection outside Harper Hooligan's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 9. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Rogue (Pirate) with the new title Lackey. |
11 |
61 |
Involved in a feud with a rival criminal organization. |
11 |
61 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Attempted to change assignments. |
12 |
62 |
Failed to qualify for Thief (Rogue). |
12 |
62 |
Continued as Rogue (Pirate). |
12 |
64 |
Harper Hooligan spend months in the dangerous criminal underworld. |
12 |
66 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Attempted to change assignments. |
13 |
66 |
Failed to qualify for Thief (Rogue). |
13 |
66 |
Continued as Rogue (Pirate). |
13 |
68 |
Betrayed by a friend. One of Harper Hooligan's Contacts or Allies betrays Harper Hooligan, ending Harper Hooligan's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
70 |
Harper Hooligan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Retired. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Accused of a crime. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |