Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Hedwig Richey's business expands, Hedwig Richey's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Victim of a crime |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Scarred. Fully recovered. |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Established a network of contacts. Gain 2 contacts. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Given specialist training in vehicles. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Given specialist training in vehicles. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Established a network of contacts. Gain 2 contacts. |
9 |
53 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Rewarded for a successful mission. |
10 |
57 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Agent (Law Enforcement). |
11 |
59 |
Befriended by a senior agent. |
11 |
61 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Continued as Agent (Law Enforcement). |
12 |
62 |
Go undercover to investigate an enemy. |
12 |
62 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
65 |
Promoted to Agent (Law Enforcement) rank 7. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Agent (Law Enforcement). |
13 |
69 |
An investigation takes on a dangerous turn. |
13 |
69 |
Promoted to Agent (Law Enforcement) rank 8. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Continued as Agent (Law Enforcement). |
14 |
71 |
Established a network of contacts. Gain 2 contacts. |
14 |
73 |
Promoted to Agent (Law Enforcement) rank 9. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Continued as Agent (Law Enforcement). |
15 |
76 |
Hedwig Richey's work ends up coming home with Hedwig Richey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |