Retired 4th Officer Herminia McLean  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 78 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 10 (1)None11182A
Persuasive, Stolid
 
Skills
Admin 0
Astrogation 1
Carouse 1
Deception 1
Diplomat 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 2
Mechanic 1
Medic 2
Navigation 1
Persuade 0
Profession (Colonist/Farming) 0
Recon 1
Science (Social Sciences/Sophontology) 1
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker11
Scholar Field Researcher 22
Scholar Scientist 21
Drifter Wanderer 01
Drifter Scavenger 24
Merchant Merchant Marine 4th Officer22
Retired 04
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Alva Alexander Ally 2 0 0 0 Humaniti (M/67)
Dillard Hutchinson Ally 4 0 0 2 Darmine (M/96)
Merrill Phillips Ally 4 0 0 0 Iltharan (M/57)
Merrill Phillips loses some of their power base.
Connor Barrett Contact 0 1 4 5 Humaniti (M/29)
 
Term Age History
1 18 Entered a spacer community.
1 22 Made lifelong friends. Gain 3 Allies.
1 20 Left the spacer community.
2 20 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 21 Herminia McLean accepted an offer of inducements to betray Herminia McLean's faith. Gain 50,000 in cash.
2 24 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 24 Became a Scholar (Field Researcher).
3 26 Assigned to work on a secret project for a patron or organisation.
3 28 Promoted to Scholar (Field Researcher) rank 1.
4 28 Attempted to change assignments.
4 28 Switched to Scholar (Scientist) with previous rank.
4 29 Make a breakthrough in Herminia McLean's field.
4 32 Promoted to Scholar (Scientist) rank 2.
5 32 Attempted to change assignments.
5 32 Returned to Scholar (Field Researcher).
5 34 Advanced training in a specialist field.
5 36 Promoted to Scholar (Field Researcher) rank 2.
6 36 Voluntarily left Field Researcher
6 36 Became a Drifter (Wanderer).
6 37 Herminia McLean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Failed to qualify for Merchant Marine (Merchant).
7 37 Switched to Drifter (Scavenger).
7 41 Promoted to Drifter (Scavenger) rank 1.
8 41 Continued as Drifter (Scavenger).
8 45 Encounter a Psionic institute.
8 45 Tested for psionic powers
9 45 Continued as Drifter (Scavenger).
9 48 Survived a risky adventure but gained nothing.
10 49 Continued as Drifter (Scavenger).
10 53 Drafted into Merchant Marine
10 53 Promoted to Drifter (Scavenger) rank 2.
11 53 Became a Merchant (Merchant Marine) with the new title Crewman.
11 55 A good deal ensures Herminia McLean is living the high life for a few years.
11 57 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Merchant (Merchant Marine).
12 58 Make an unexpected connection outside Herminia McLean's normal circles. Gain a Contact.
12 61 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Voluntarily left Merchant Marine
13 61 Retired.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 69 Birth or Death involving a family member or close friend.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 75 Moved to a new world.
17 77 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙