Retired Sergeant Iinsa  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 78 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 1 (-2)111261
Closed, Maniacal
 
Skills
Admin 0
Animals 0
Drive (Walker) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 3
Medic 1
Melee (Blade) 1
Persuade 1
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Army Cavalry Private03
Drifter Barbarian 13
Believer Holy Warrior Hopeful01
Believer Missionary/Humanitarian Project Worker13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Oral Moreno Enemy 0 0 4 2 Dynchia (M/23)
Magdalena Harper Ally 2 0 2 1 Tezcat (F/72)
Magdalena Harper is in desperate trouble and could use the character’s help.
Ami Diiii Aaknagu Rival 0 3 4 4 Vilani, Imperium (F/80)
An incident occured.
Ami Diiii Aaknagu gains in influence.
Ami Diiii Aaknagu gains in influence.
Relationship soured.
Galaas Nimuushirgu Ally 2 0 0 0 Vilani, Imperium (F/36)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Gained a contact.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 An investigation takes on a dangerous turn.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 29 Iinsa's work ends up coming home with Iinsa, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Became a Army (Cavalry) with the new title Private.
4 30 Thrown into a brutal ground war
4 30 Severely injured.
5 33 Continued as Army (Cavalry).
5 34 Advanced training in a specialist field
6 37 Continued as Army (Cavalry).
6 40 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6 40 Gain rebels as Enemy
7 40 Failed to qualify for Colonist (Citizen).
7 40 Became a Drifter (Barbarian).
7 44 Promoted to Drifter (Barbarian) rank 1.
8 44 Continued as Drifter (Barbarian).
8 47 Iinsa do not know what happened to Iinsa. There is a gap in Iinsa's memory.
9 47 Became a Believer (Holy Warrior) with the new title Hopeful.
9 49 Iinsa have been following false teachings!
10 49 Returned to Drifter (Barbarian).
10 50 Suffer from a life-threatening illness.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired at age 50.
11 50 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Iinsa secretly provide religious rites for a dying leader or noble, although they do not share Iinsa's faith. Gain an Ally in the family and a Rival who disagrees with Iinsa's choice.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Continued as Believer (Missionary/Humanitarian).
12 58 Iinsa retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 58 Continued as Believer (Missionary/Humanitarian).
13 60 Iinsa is sent to a new community or parish to preach The Word among the poor.
13 62 Forced to muster out.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 62 Retired.
14 64 Birth or Death involving a family member or close friend.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 74 A new romantic starts. Gain an Ally.
17 74 Aging Crisis. Owe 60,000 for medical bills.
17 78 Good fortune.
18 78 Aging Crisis. Owe 60,000 for medical bills.
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