Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Izetta Archer left the community. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
33 |
Involved in the planning of an impressive heist. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Physician). |
6 |
41 |
Agreed to perform research that goes against Izetta Archer's conscience. Gain 2 Enemies. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
45 |
Make a breakthrough in Izetta Archer's field. |
7 |
46 |
Promoted to Scholar (Physician) rank 2. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
48 |
Make a breakthrough in Izetta Archer's field. |
8 |
50 |
Promoted to Scholar (Physician) rank 3. |
9 |
50 |
Voluntarily left Physician |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
A good deal ensures Izetta Archer is living the high life for a few years. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Make an unexpected connection outside Izetta Archer's normal circles. Gain a Contact. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Became a Psion (Wild Talent). |
12 |
63 |
Psionic strength increases. |
12 |
66 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Psion (Wild Talent). |
13 |
68 |
An anti-psi cult or gang attempts to expose or attack Izetta Archer. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Retired. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |