Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
28 |
Left the colonies. |
2 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
28 |
Submitted to the draft. |
2 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
32 |
Vessel participates in a notable military engagement. |
2 |
32 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
32 |
Forced to muster out. |
3 |
32 |
Became a Entertainer (Journalist). |
3 |
35 |
Gained a contact. |
3 |
36 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
36 |
Continued as Entertainer (Journalist). |
4 |
39 |
A new romantic starts. Gain an Ally. |
4 |
40 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
40 |
Continued as Entertainer (Journalist). |
5 |
44 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
44 |
Failed to qualify for Physician (Scholar). |
6 |
44 |
Became a Drifter (Barbarian). |
6 |
48 |
Attacked by enemies that James Greerson easily defeat. |
6 |
48 |
Gain Enemy if James Greerson don't already have one. |
6 |
48 |
Forced to muster out. |
7 |
48 |
Became a Merchant (Broker). |
7 |
50 |
Imperial trade restrictions force James Greerson out of business. |
8 |
50 |
Returned to Drifter (Barbarian). |
8 |
53 |
Suffer from a life-threatening illness. |
9 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
53 |
Retired at age 53. |
9 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
54 |
James Greerson come into conflict with a splinter group James Greerson's own religion which maintains James Greerson's version is the wrong one. Gain 2 Rivals. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired. |
10 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |