Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of James Harrison's Contacts or Allies betrays James Harrison, ending James Harrison's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Failed to qualify for Cavalry (Army). |
3 |
22 |
Continued as Drifter (Barbarian). |
3 |
23 |
Attempted a risky adventure and was wildly successful. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
27 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
27 |
Failed to qualify for Corporate (Citizen). |
5 |
27 |
Switched to Drifter (Wanderer). |
5 |
28 |
James Harrison run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Failed to qualify for Colonist (Citizen). |
6 |
28 |
Returned to Drifter (Barbarian). |
6 |
29 |
Betrayed by a friend. One of James Harrison's Contacts or Allies betrays James Harrison, ending James Harrison's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
29 |
Failed to qualify for Performer (Entertainer). |
7 |
29 |
Returned to Drifter (Scavenger). |
7 |
31 |
Betrayed by a friend. One of James Harrison's Contacts or Allies betrays James Harrison, ending James Harrison's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
31 |
Failed to qualify for Artist (Entertainer). |
8 |
31 |
Returned to Drifter (Barbarian). |
8 |
35 |
Betrayed by a friend. One of James Harrison's Contacts or Allies betrays James Harrison, ending James Harrison's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
36 |
Moved to a new world. |
9 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
39 |
Voluntarily left Missionary/Humanitarian |
10 |
39 |
Became a Citizen (Colonist). |
10 |
43 |
James Harrison is rewarded for James Harrison's diligence or cunning. |
10 |
43 |
Promoted to Citizen (Colonist) rank 1. |
11 |
43 |
Continued as Citizen (Colonist). |
11 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
47 |
Retired at age 47. |
12 |
47 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
50 |
James Harrison is chosen to represent James Harrison's faith in a vid show or other highly public forum. |
12 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
51 |
Continued as Believer (Mainstream Believer). |
13 |
54 |
James Harrison is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
55 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
55 |
Continued as Believer (Mainstream Believer). |
14 |
56 |
Opponents of James Harrison's belief system ambush James Harrison. |
14 |
56 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
15 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
56 |
Retired. |
15 |
60 |
Gained a contact. |
16 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
62 |
Gained a contact. |
17 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
66 |
A new romantic starts. Gain an Ally. |
18 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
70 |
Gained a contact. |
19 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
74 |
A new romantic starts. Gain an Ally. |
20 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |