Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Janet Keiler's business expands, Janet Keiler's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Refuse to abuse Janet Keiler's position for profit. |
4 |
34 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Flight). |
5 |
37 |
Janet Keiler foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Voluntarily left Flight |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Janet Keiler do not know what happened to Janet Keiler. There is a gap in Janet Keiler's memory. |
7 |
40 |
Failed to qualify for Pirate (Rogue). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Make an unexpected connection outside Janet Keiler's normal circles. Gain a Contact. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Janet Keiler's normal circles. Gain a Contact. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Janet Keiler is living the high life for a few years. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Janet Keiler's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Birth or Death involving a family member or close friend. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Given advanced training in a specialist field |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 7. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
76 |
Janet Keiler faith is shaken. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |