Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
29 |
Janie Purcell is forced out because of censorship or controversy. What truth did Janie Purcell get too close to? |
5 |
29 |
Became a Scout (Surveyor). |
5 |
32 |
When dealing with an alien race, Janie Purcell botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Janie Purcell have no idea what happened to Janie Purcell – they found Janie Purcell's ship drifting on the fringes of friendly space. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
36 |
Janie Purcell have no idea what happened to Janie Purcell – they found Janie Purcell's ship drifting on the fringes of friendly space. |
7 |
36 |
Became a Scholar (Field Researcher). |
7 |
37 |
A rival researcher blackens Janie Purcell's name or steals Janie Purcell's research. Gain a Rival. |
8 |
40 |
Continued as Scholar (Field Researcher). |
8 |
41 |
An expedition or voyage goes wrong, leaving Janie Purcell stranded in the wilderness. |
9 |
41 |
Failed to qualify for Merchant Academy. |
9 |
41 |
Submitted to the draft. |
9 |
41 |
Switched to Scout (Courier) with previous rank. |
9 |
43 |
Janie Purcell spend a great deal of time on the fringes of Charted Space. |
9 |
43 |
Severely injured. Owe 12,500 for medical bills. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Scout (Courier). |
10 |
47 |
Perform an exemplary service for the scouts. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |