Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A sudden war destroys Jennie Quaman's trade routes and contacts, forcing Jennie Quaman to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
20 |
A disaster leaves several injured, and others blame Jennie Quaman, forcing Jennie Quaman to leave Jennie Quaman's career. Gain a Rival. |
2 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
20 |
Became a Entertainer (Journalist). |
3 |
24 |
Works is especially well received and popular, making Jennie Quaman a minor celebrity |
3 |
24 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
24 |
Voluntarily left Journalist |
4 |
24 |
Became a Citizen (Colonist). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
28 |
Continued as Citizen (Colonist). |
5 |
29 |
Jennie Quaman is rewarded for Jennie Quaman's diligence or cunning. |
5 |
32 |
Promoted to Citizen (Colonist) rank 1. |
6 |
32 |
Continued as Citizen (Colonist). |
6 |
35 |
Gained a contact. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Given advanced training in a specialist field |
8 |
40 |
Voluntarily left Merchant Marine |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
42 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Jennie Quaman come into conflict with a splinter group Jennie Quaman's own religion which maintains Jennie Quaman's version is the wrong one. Gain 2 Rivals. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
44 |
Good fortune. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Victim of a crime. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Moved to a new world. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Birth or Death involving a family member or close friend. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |