Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Jewel Nealy blame Jewel Nealy's commander. Gain commander as Enemy. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
26 |
Invited to take part in a controversial event or exhibition that injures Jewel Nealy's social standing. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
34 |
Public opinion turns on Jewel Nealy. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A sudden war destroys Jewel Nealy's trade routes and contacts, forcing Jewel Nealy to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Failed to qualify for Physician (Scholar). |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
38 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
38 |
Became a Citizen (Corporate). |
8 |
42 |
Jewel Nealy befriend a superior in the corporation or the colony. |
8 |
42 |
Promoted to Citizen (Corporate) rank 1. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Citizen (Corporate). |
9 |
44 |
Jewel Nealy befriend a superior in the corporation or the colony. |
9 |
46 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Continued as Citizen (Corporate). |
10 |
50 |
Advanced training in a specialist field. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Continued as Citizen (Corporate). |
11 |
51 |
Political upheaval strikes Jewel Nealy's homeworld, and Jewel Nealy is caught up in the revolution. |
11 |
54 |
Promoted to Citizen (Corporate) rank 3. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Continued as Citizen (Corporate). |
12 |
55 |
Jewel Nealy learn something Jewel Nealy should not have – a corporate secret, a political scandal – which Jewel Nealy can profit from illegally. |
12 |
55 |
Gain a criminal contact. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
59 |
Jewel Nealy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
64 |
Jewel Nealy come into conflict with a splinter group Jewel Nealy's own religion which maintains Jewel Nealy's version is the wrong one. Gain 1 Rivals. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Retired. |
15 |
68 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |