Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Joseph Burke do not know what happened to Joseph Burke. There is a gap in Joseph Burke's memory. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Joseph Burke into bankruptcy. Joseph Burke salvages what Joseph Burke can. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
27 |
One of Joseph Burke's pieces of art is stolen, and the investigation brings Joseph Burke into the criminal underworld. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Joseph Burke far from home. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
47 |
Opponents of Joseph Burke's belief system ambush Joseph Burke. |
9 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Switched to Drifter (Scavenger). |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Scavenger). |
11 |
52 |
Betrayed by a friend. One of Joseph Burke's Contacts or Allies betrays Joseph Burke, ending Joseph Burke's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
55 |
Joseph Burke is caught in the periphery of a scandal. |
12 |
55 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Joseph Burke secretly provide religious rites for a dying leader or noble, although they do not share Joseph Burke's faith. Gain an Ally in the family and a Rival who disagrees with Joseph Burke's choice. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Joseph Burke come into conflict with a splinter group Joseph Burke's own religion which maintains Joseph Burke's version is the wrong one. Gain 2 Rivals. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Retired. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |