Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Advanced training in a specialist field |
2 |
23 |
Attempt at commissioned failed. |
2 |
23 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Cavalry). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
A mission goes wrong; Josie Grain and several others are captured and mistreated by the enemy. Gain Josie Grain's jailer as an Enemy. |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Josie Grain easily defeat. |
5 |
33 |
Gain Enemy if Josie Grain don't already have one. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
38 |
Failed to qualify for Ground Assault (Marine). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Voluntarily left Merchant Marine |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Opponents of Josie Grain's belief system ambush Josie Grain. |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Moved to a new world. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Birth or Death involving a family member or close friend. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |