Retired Settler Juliet Coghill  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 78 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 12 (2) 7 (0)1117C7
Reckless
 
Skills
Admin 1
Advocate 3
Animals 0
Athletics 0
Broker 0
Carouse 1
Diplomat 2
Drive (Mole) 1
Drive (Track) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 2
Language 0
Persuade 0
Profession (Colonist) 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Citizen Colonist Settler37
Agent Law Enforcement Corporal12
Believer Missionary/Humanitarian Project Worker11
Believer Holy Warrior Hopeful01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Kenneth Whitlock Rival 1 1 0 1 Ayansh'i (M/18)
Oma Adams Rival 1 3 1 1 Vanejenese (F/41)
Oma Adams is found or reported dead.
Theodore Heriot Rival 1 2 0 0 Kedepu (M/39)
Theodore Heriot was ruined by misfortune caused by the character.
Admiral Suthmeer Ally 6 0 0 1 Vlazhdumecta (M/80)
Relationship altered.
Arizona Bilton Contact 3 1 2 2 Dynchia, Imperium (F/16)
Arizona Bilton's influence is diminished.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Moved to a new world.
2 22 Voluntarily left Merchant Marine
2 22 Became a Citizen (Colonist).
2 23 Juliet Coghill is rewarded for Juliet Coghill's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 30 Advanced training in a specialist field.
4 30 Continued as Citizen (Colonist).
4 32 A revolution, attack or other unusual event throws Juliet Coghill's life into chaos, forcing Juliet Coghill to leave the planet.
5 32 Failed to qualify for Engineer/Gunner (Navy).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Advanced training in a specialist field.
5 36 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 36 Continued as Agent (Law Enforcement).
6 40 Juliet Coghill's work ends up coming home with Juliet Coghill, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 40 Returned to Citizen (Colonist).
7 41 Hard times caused by a lack of interstellar trade costs Juliet Coghill Juliet Coghill's job.
8 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 44 Juliet Coghill accepted an offer of inducements to betray Juliet Coghill's faith. Gain 270,000 in cash.
8 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 45 Returned to Citizen (Colonist).
9 46 Juliet Coghill rise to a position of power in Juliet Coghill's colony or corporation.
9 49 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
10 49 Continued as Citizen (Colonist).
10 51 Juliet Coghill's business expands, Juliet Coghill's corporation grows, or the colony thrives.
10 53 Promoted to Citizen (Colonist) rank 3.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Citizen (Colonist).
11 55 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 56 Juliet Coghill come into conflict with a splinter group Juliet Coghill's own religion which maintains Juliet Coghill's version is the wrong one. Gain 2 Rivals.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Retired.
13 59 Severely injured. Fully recovered. Owe 10,000 for medical bills.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 63 Moved to a new world.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 65 A new romantic starts. Gain an Ally.
16 68 Aging Crisis. Owe 30,000 for medical bills.
16 70 Gained a contact.
17 72 Aging Crisis. Owe 60,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 76 Aging Crisis. Owe 20,000 for medical bills.
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