Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Ke-a-pe-Abka-pe's Contacts or Allies betrays Ke-a-pe-Abka-pe, ending Ke-a-pe-Abka-pe's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
31 |
Win a prestigious prize. |
4 |
31 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
31 |
Continued as Entertainer (Journalist). |
5 |
33 |
One of Ke-a-pe-Abka-pe's pieces of art is stolen, and the investigation brings Ke-a-pe-Abka-pe into the criminal underworld. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 3. |
6 |
35 |
Voluntarily left Journalist |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
39 |
Ke-a-pe-Abka-pe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Ke-a-pe-Abka-pe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
44 |
Ke-a-pe-Abka-pe come into conflict with a splinter group Ke-a-pe-Abka-pe's own religion which maintains Ke-a-pe-Abka-pe's version is the wrong one. Gain 1 Rivals. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Became a Citizen (Corporate). |
9 |
45 |
Ke-a-pe-Abka-pe is rewarded for Ke-a-pe-Abka-pe's diligence or cunning. |
9 |
48 |
Promoted to Citizen (Corporate) rank 1. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Continued as Citizen (Corporate). |
10 |
49 |
Ke-a-pe-Abka-pe's business expands, Ke-a-pe-Abka-pe's corporation grows, or the colony thrives. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Continued as Citizen (Corporate). |
11 |
55 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Returned to Believer (Holy Warrior). |
12 |
58 |
Opponents of Ke-a-pe-Abka-pe's belief system ambush Ke-a-pe-Abka-pe. |
12 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Returned to Citizen (Corporate). |
13 |
59 |
Moved to a new world. |
13 |
62 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Citizen (Corporate). |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
66 |
Promoted to Citizen (Corporate) rank 3. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Continued as Citizen (Corporate). |
15 |
70 |
Birth or Death involving a family member or close friend. |
15 |
70 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Continued as Citizen (Corporate). |
16 |
73 |
Advanced training in a specialist field. |
16 |
74 |
Forced to muster out. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
17 |
77 |
Ke-a-pe-Abka-pe come into conflict with a splinter group Ke-a-pe-Abka-pe's own religion which maintains Ke-a-pe-Abka-pe's version is the wrong one. Gain 1 Rivals. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |