Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Kuurmaud Riii gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Scout (Courier). |
5 |
36 |
Kuurmaud Riii's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kuurmaud Riii fail to help. Gain an Enemy. |
5 |
36 |
Kuurmaud Riii inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
When dealing with an alien race, Kuurmaud Riii botch an opportunity to gather extra intelligence about them. |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
When dealing with an alien race, Kuurmaud Riii botch an opportunity to gather extra intelligence about them. |
7 |
43 |
Psychologically damaged by Kuurmaud Riii's time in the scouts. |
8 |
44 |
Voluntarily left Courier |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Severely injured. Owe 7,500 for medical bills. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |