Retired Craftsman Lee Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 78 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 5 (-1)111565
Random, Unresponsive, Attentive to others
 
Skills
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Profession (Worker/Biologicals) 1
Profession (Freeloader/Scrounging) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Physical Sciences/Chemistry) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Robotic Sciences/Robotics) 1
Stealth 2
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 23
Citizen Worker Craftsman47
Drifter Wanderer 13
Believer Holy Warrior Fighter12
 
Name Type Affinity Enmity Power Influence Species
Adela Mcabe Ally 3 0 5 4 Dynchia, Imperium (F/49)
Adela Mcabe is in desperate trouble and could use the character’s help.
Emmet Wagner Enemy 0 2 1 0 Ne Kraeda ren Kelva (M/30)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 20 Advanced training in a specialist field.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Continued as Scholar (Scientist).
2 23 Win a prestigious prize for Lee Simmons's work.
2 26 Promoted to Scholar (Scientist) rank 2.
3 26 Continued as Scholar (Scientist).
3 27 Caught cheating in some fashion, advancing Lee Simmons's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3 27 An expedition or voyage goes wrong, leaving Lee Simmons stranded in the wilderness.
3 27 Gain an Enemy
4 30 Voluntarily left Scientist
4 30 Became a Citizen (Worker).
4 32 Lee Simmons befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 36 Lee Simmons gain experience in a technical field as a computer operator or surveyor.
6 38 Continued as Citizen (Worker).
6 42 Lee Simmons's business expands, Lee Simmons's corporation grows, or the colony thrives.
6 42 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 42 Continued as Citizen (Worker).
7 43 Lee Simmons is rewarded for Lee Simmons's diligence or cunning.
7 46 Promoted to Citizen (Worker) rank 3.
8 46 Continued as Citizen (Worker).
8 47 Lee Simmons's business expands, Lee Simmons's corporation grows, or the colony thrives.
8 50 Forced to continue current assignment.
8 50 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
9 50 Continued as Citizen (Worker).
9 51 Advanced training in a specialist field.
10 54 Continued as Citizen (Worker).
10 57 Lee Simmons's business expands, Lee Simmons's corporation grows, or the colony thrives.
10 58 Forced to muster out.
11 58 Became a Drifter (Wanderer).
11 61 Attacked by enemies and injured.
11 61 Lightly injured, no permanent damage. Fully recovered.
11 61 Gain Enemy if Lee Simmons don't already have one.
12 62 Continued as Drifter (Wanderer).
12 66 Survived a risky adventure but gained nothing.
12 66 Promoted to Drifter (Wanderer) rank 1.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Retired at age 66.
13 66 Continued as Drifter (Wanderer).
13 70 Lee Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 70 Became a Believer (Holy Warrior) with the new title Hopeful.
14 74 A new romantic starts. Gain an Ally.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 74 Continued as Believer (Holy Warrior).
15 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 78 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
16 78 Aging Crisis. Owe 60,000 for medical bills.
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