Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Win a prestigious prize for Lee Simmons's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Caught cheating in some fashion, advancing Lee Simmons's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
An expedition or voyage goes wrong, leaving Lee Simmons stranded in the wilderness. |
3 |
27 |
Gain an Enemy |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Lee Simmons befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Lee Simmons gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Lee Simmons's business expands, Lee Simmons's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Lee Simmons is rewarded for Lee Simmons's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 3. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Lee Simmons's business expands, Lee Simmons's corporation grows, or the colony thrives. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
51 |
Advanced training in a specialist field. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
57 |
Lee Simmons's business expands, Lee Simmons's corporation grows, or the colony thrives. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
61 |
Attacked by enemies and injured. |
11 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
61 |
Gain Enemy if Lee Simmons don't already have one. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
66 |
Survived a risky adventure but gained nothing. |
12 |
66 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Drifter (Wanderer). |
13 |
70 |
Lee Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
74 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Continued as Believer (Holy Warrior). |
15 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
78 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |