Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Assigned to a peacekeeping role. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Army Support) with previous rank. |
3 |
27 |
Thrown into a brutal ground war |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
30 |
Promoted to Army (Army Support) officer rank 4 with the new title Lieutenant Colonel. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Army (Infantry) with previous rank. |
4 |
32 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Lennie Kelly's Contacts or Allies betrays Lennie Kelly, ending Lennie Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Returned to Army (Army Support). |
6 |
37 |
Surrounded and outnumbered by the enemy, Lennie Kelly hold out until relief arrives. |
6 |
40 |
Promoted to Army (Army Support) officer rank 5 with the new title Colonel. |
7 |
40 |
Continued as Army (Army Support). |
7 |
44 |
Assigned to an urbanised planet torn by war. |
7 |
44 |
Promoted to Army (Army Support) officer rank 6 with the new title General. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Infantry (Army). |
8 |
44 |
Continued as Army (Army Support). |
8 |
45 |
Amnesia. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
52 |
Find an Alien Artifact. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
53 |
Lennie Kelly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Lennie Kelly secretly provide religious rites for a dying leader or noble, although they do not share Lennie Kelly's faith. Gain an Ally in the family and a Rival who disagrees with Lennie Kelly's choice. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
59 |
Opponents of Lennie Kelly's belief system ambush Lennie Kelly. |
12 |
59 |
Lost eye or limb. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |