Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Maria Oneil left the community. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
Commanding officer takes an interest in Maria Oneil's career. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
30 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
33 |
A mission goes wrong; Maria Oneil and several others are captured and mistreated by the enemy. Gain Maria Oneil's jailer as an Enemy. |
5 |
33 |
Failed to qualify for Colonist (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Maria Oneil's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
A good deal ensures Maria Oneil is living the high life for a few years. |
10 |
57 |
Forced to muster out. |
11 |
57 |
Failed to qualify for Scientist (Scholar). |
11 |
57 |
Became a Drifter (Wanderer). |
11 |
58 |
Maria Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Maria Oneil come into conflict with a splinter group Maria Oneil's own religion which maintains Maria Oneil's version is the wrong one. Gain 1 Rivals. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Became a Psion (Wild Talent). |
13 |
62 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
64 |
Maria Oneil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Returned to Psion (Wild Talent). |
15 |
66 |
Gain a contact outside of normal circles. |
15 |
68 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Continued as Psion (Wild Talent). |
16 |
69 |
Psionic abilities make Maria Oneil uncomfortable to be around. One contact or ally becomes a rival. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
Continued as Psion (Wild Talent). |
17 |
74 |
Psionic strength increases. |
17 |
76 |
Forced to continue current assignment. |
17 |
76 |
Promoted to Psion (Wild Talent) rank 2. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |