Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Mertie Dean foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Mertie Dean's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Mertie Dean is caught in the periphery of a scandal. |
5 |
35 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
38 |
Gained a contact. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Mertie Dean is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 0. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
46 |
Mertie Dean aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
50 |
Mertie Dean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Returned to Believer (Holy Warrior). |
10 |
52 |
Mertie Dean is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |