Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Assigned to an assault on an enemy fortress. |
1 |
21 |
Injured |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Star Marine) with previous rank. |
2 |
25 |
Display heroism in battle. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
Assigned to an assault on an enemy fortress. |
3 |
28 |
Injured |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Metta Halpine's business expands, Metta Halpine's corporation grows, or the colony thrives. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Metta Halpine's business expands, Metta Halpine's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Established a network of contacts. Gain 2 contacts. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Advanced training in a specialist field. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
51 |
Metta Halpine went above and beyond the call of duty. |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
54 |
Continued as Agent (Law Enforcement). |
11 |
55 |
Established a network of contacts. Gain 2 contacts. |
11 |
58 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
12 |
58 |
Continued as Agent (Law Enforcement). |
12 |
62 |
Hard times caused by a lack of interstellar trade costs Metta Halpine's job. |
13 |
62 |
Switched to Drifter (Wanderer). |
13 |
65 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
13 |
66 |
Forced to continue current assignment. |
13 |
66 |
Promoted to Drifter (Wanderer) rank 1. |
14 |
66 |
Continued as Drifter (Wanderer). |
14 |
67 |
Betrayed by a friend. One of Metta Halpine's Contacts or Allies betrays Metta Halpine, ending Metta Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Retired at age 67. |
15 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
69 |
Opponents of Metta Halpine's belief system ambush Metta Halpine. |
15 |
69 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Retired. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |