Retired 4th Officer Mettie Marsden  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 78 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 1 (-2)111A81
Late
 
Skills
Admin 0
Astrogation 0
Athletics 0
Broker 2
Drive 0
Electronics (Remote Ops) 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 0
Profession (Worker/Hydroponics) 1
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Merchant Broker 23
Drifter Barbarian 01
Merchant Merchant Marine 4th Officer22
Retired 07
 
EducationGraduated
Spacer Community Honors
 
Name Type Affinity Enmity Power Influence Species
Heidi Long Ally 3 0 2 4 Thaggeshi (F/81)
Gavin Thomas Ally 1 1 0 4 Ronnin (M/39)
Relationship soured.
Ferne Jimenez Enemy 1 3 1 3 Darrian, Imperium (F/62)
Forgiveness.
Ferne Jimenez gains in influence.
Albert Hoffman Contact 0 0 0 1 Dynchia (M/90)
Albert Hoffman is diminished in both power and influence.
Relationship becomes more moderate. Ally becomes a contact.
Albert Hoffman has life-changing event that creates new responsibilities.
Albert Hoffman has had an unexpected run of good fortune lately.
Herbert McRoddon Contact 2 1 1 0 Dynchia, Imperium (M/66)
Herbert McRoddon’s relationships have begun to affect the character.
Golden Sabilline Ally 2 0 1 2 Kedepu (F/17)
Bruno Scott Ally 6 0 2 0 Hanen (M/39)
Leander Ramirez Contact 3 0 4 1 Libert (M/12)
 
Term Age History
1 18 Entered a spacer community.
1 19 Made lifelong friends. Gain 2 Allies.
1 22 Graduated with honors.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 25 Mettie Marsden is ordered to take part in a black ops mission that goes against Mettie Marsden's conscience. Gain the lone survivor as an Enemy.
3 25 Became a Merchant (Broker).
3 29 Promoted to Merchant (Broker) rank 1.
4 29 Continued as Merchant (Broker).
4 33 Given advanced training in a specialist field
5 33 Continued as Merchant (Broker).
5 36 Befriend a useful ally in one sphere. Gain an Ally.
5 37 Promoted to Merchant (Broker) rank 2.
6 37 Voluntarily left Broker
6 37 Became a Drifter (Barbarian).
6 39 Mettie Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Failed to qualify for Corporate (Citizen).
7 39 Submitted to the draft.
7 39 Switched to Merchant (Merchant Marine) with the new title Crewman.
7 40 A good deal ensures Mettie Marsden is living the high life for a few years.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Aging Crisis. Owe 30,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Merchant (Merchant Marine).
8 47 Make an unexpected connection outside Mettie Marsden's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Aging Crisis. Owe 30,000 for medical bills.
9 47 Voluntarily left Merchant Marine
9 47 Retired.
9 51 Betrayal. Convert an Ally into a Rival or Enemy.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 52 Birth or Death involving a family member or close friend.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 57 Accused of a crime.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 63 Find Ancient Technology.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 72 A romantic relationship ends badly. Gain a Rival or Enemy.
16 75 Aging Crisis. Owe 40,000 for medical bills.
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