Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Myrl Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Myrl Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Voluntarily left Mainstream Believer |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Accepted a deal with criminal or other figure under investigation. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
32 |
Join homeworld’s celebrity circles |
4 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
32 |
Continued as Entertainer (Journalist). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Myrl Bluit far from home. |
6 |
35 |
Became a Citizen (Worker). |
6 |
37 |
Myrl Bluit gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Worker) rank 1. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
40 |
Myrl Bluit is rewarded for Myrl Bluit's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Good fortune |
9 |
47 |
Continued as Citizen (Worker). |
9 |
48 |
Myrl Bluit rise to a position of power in Myrl Bluit's colony or corporation. |
9 |
51 |
Promoted to Citizen (Worker) rank 3. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
53 |
Advanced training in a specialist field. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Myrl Bluit secretly provide religious rites for a dying leader or noble, although they do not share Myrl Bluit's faith. Gain an Ally in the family and a Rival who disagrees with Myrl Bluit's choice. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Myrl Bluit is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Voluntarily left Missionary/Humanitarian |
13 |
63 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |