Retired Initiate Nanie Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 78 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 9 (1)111259
Visual, Expressive hands, Liver spots
 
Skills
Admin 1
Athletics 0
Carouse 1
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Slug) 2
Heavy Weapons 0
Medic 0
Melee (Blade) 1
Profession (Colonist) 0
Science (Social Sciences/Belief) 1
Stealth 0
Steward 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Marine01
Citizen Worker 14
Noble Diplomat 3rd Secretary13
Believer Missionary/Humanitarian Junior Project Worker01
Believer Mainstream Believer Initiate11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Ethyl Fleming Enemy 0 1 1 1 Dynchia, Imperium (F/32)
Antoinette Jimenez Rival 1 3 0 1 Darmine (F/25)
Antoinette Jimenez was ruined by misfortune caused by the character.
Joshua Suchet Contact 2 1 3 3 Thaggeshi (M/35)
Esther Jensen Rival 1 1 0 0 Vanejenese (F/12)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 20 A mission goes wrong; Nanie Fisher and several others are captured and mistreated by the enemy. Gain Nanie Fisher's jailer as an Enemy.
2 20 Became a Citizen (Worker).
2 21 Nanie Fisher gain experience in a technical field as a computer operator or surveyor.
2 24 Promoted to Citizen (Worker) rank 1.
3 24 Continued as Citizen (Worker).
3 28 Nanie Fisher learn something Nanie Fisher should not have – a corporate secret, a political scandal – which Nanie Fisher can profit from illegally.
4 28 Continued as Citizen (Worker).
4 31 Nanie Fisher learn something Nanie Fisher should not have – a corporate secret, a political scandal – which Nanie Fisher can profit from illegally.
5 32 Continued as Citizen (Worker).
5 36 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6 36 Became a Noble (Diplomat) with the new title Intern.
6 40 An assassin attempts to end Nanie Fisher's life.
6 40 Severely injured. Fully recovered. Owe 25,000 for medical bills.
7 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Opponents of Nanie Fisher's belief system ambush Nanie Fisher.
7 41 Severely injured. Fully recovered. Owe 10,000 for medical bills.
8 41 Returned to Noble (Diplomat).
8 43 Become deeply involved in politics on Nanie Fisher's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8 45 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
9 45 Aging Crisis. Owe 50,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Noble (Diplomat).
9 49 Scarred. Fully recovered. Owe 2,500 for medical bills.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 52 Nanie Fisher accepted an offer of inducements to betray Nanie Fisher's faith. Gain 330,000 in cash.
10 53 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 53 Retired.
11 56 Moved to a new world.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 58 Good fortune.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 69 Gained a contact.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 70 Gained a contact.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 77 Scarred. Fully recovered. Owe 10,000 for medical bills.
17 77 Aging Crisis. Owe 20,000 for medical bills.
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