Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Nanie Suchet inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Citizen (Worker). |
5 |
34 |
Nanie Suchet learn something Nanie Suchet should not have – a corporate secret, a political scandal – which Nanie Suchet can profit from illegally. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Nanie Suchet gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Nanie Suchet is rewarded for Nanie Suchet's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 3. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Nanie Suchet's business expands, Nanie Suchet's corporation grows, or the colony thrives. |
8 |
47 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
Injured. Fully recovered. |
10 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
50 |
Became a Drifter (Scavenger). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Nanie Suchet is caught in the periphery of a scandal. |
11 |
54 |
Demoted to Believer (Holy Warrior) rank -1. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Nanie Suchet aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Contact with Government. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |