Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Nell Steward's work ends up coming home with Nell Steward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
During a battle, defeat or victory depends on Nell Steward's actions. The ship suffers severe damage and Nell Steward is blamed for the disaster. Nell Steward is court - martialled and discharged. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Nell Steward far from home. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Gained a contact. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Nell Steward faith is shaken. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
45 |
Nell Steward faith is shaken. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
49 |
Nell Steward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |