Retired Corporal Norah Stewart  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Libert 78 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 3 (-1)None1114C3
Protruding teeth
 
Skills
Animals 0
Broker 2
Carouse 0
Deception 1
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Profession (Colonist) 0
Recon 1
Stealth 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 13
Drifter Barbarian 01
Agent Law Enforcement Corporal12
Entertainer Journalist 01
Citizen Colonist 01
Drifter Scavenger 13
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Percy Baker Contact 1 0 0 4 Libert (M/48)
Leslie Whitlock Ally 3 0 1 3 Darrian, Imperium (M/21)
Hardy McDadden Contact 2 1 5 2 Cassilldan (M/39)
Hardy McDadden gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Make an unexpected connection outside Norah Stewart's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 Risk Norah Stewart's fortune on a possibility lucrative deal and win.
3 26 Continued as Merchant (Broker).
3 29 A new romantic starts. Gain an Ally.
3 30 Forced to muster out.
4 30 Failed to qualify for Cavalry (Army).
4 30 Became a Drifter (Barbarian).
4 32 Betrayed by a friend. One of Norah Stewart's Contacts or Allies betrays Norah Stewart, ending Norah Stewart's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Advanced training in a specialist field.
5 36 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 36 Continued as Agent (Law Enforcement).
6 37 Hard times caused by a lack of interstellar trade costs Norah Stewart's job.
7 37 Became a Entertainer (Journalist).
7 41 Public opinion turns on Norah Stewart.
8 41 Became a Citizen (Colonist).
8 43 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
9 43 Switched to Drifter (Scavenger).
9 45 Encounter a Psionic institute.
9 45 Tested for psionic powers
10 47 Continued as Drifter (Scavenger).
10 51 Promoted to Drifter (Scavenger) rank 1.
11 51 Continued as Drifter (Scavenger).
11 54 Injured. Fully recovered. Owe 5,000 for medical bills.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 54 Retired at age 54.
12 54 Retired.
12 55 Good fortune.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 66 Good fortune.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 70 Gained a contact.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 74 Moved to a new world.
17 74 Aging Crisis. Owe 30,000 for medical bills.
17 76 Betrayal. Convert an Ally into a Rival or Enemy.
18 78 Aging Crisis. Owe 20,000 for medical bills.
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