Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Oda Miller far from home. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Oda Miller's scout ship. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Voluntarily left Surveyor |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Oda Miller come into conflict with a splinter group Oda Miller's own religion which maintains Oda Miller's version is the wrong one. Gain 1 Rivals. |
4 |
29 |
Switched to Scout (Courier) with the new title Scout and previous rank. |
4 |
32 |
Spend several years jumping from world to world in Oda Miller's scout ship. |
4 |
33 |
Promoted to Scout (Courier) rank 2. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Gained a contact. |
5 |
37 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
6 |
37 |
Voluntarily left Courier |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Gain Enemy if Oda Miller don't already have one. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Attempted a risky adventure and was sent to prison. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
49 |
Became a Prisoner (Thug). |
9 |
51 |
Persecuted by a prison gang. |
10 |
53 |
Continued as Prisoner (Thug). |
10 |
55 |
A guard takes a dislike to Oda Miller. |
11 |
57 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
58 |
Accused of assaulting a prison guard. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Returned to Prisoner (Thug). |
12 |
62 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Continued as Prisoner (Thug). |
13 |
68 |
Beaten by a prison gang. |
13 |
68 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Switched to Prisoner (Fixer) with previous rank. |
14 |
71 |
A guard takes a dislike to Oda Miller. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Continued as Prisoner (Fixer). |
15 |
77 |
Vocational Training. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |