Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Switched to Citizen (Colonist). |
3 |
25 |
A revolution, attack or other unusual event throws Ophelia Mason's life into chaos, forcing Ophelia Mason to leave the planet. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
29 |
Gained a contact. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Ophelia Mason's work ends up coming home with Ophelia Mason, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
35 |
Returned to Citizen (Corporate). |
7 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Promoted to Citizen (Corporate) rank 1. |
8 |
39 |
Continued as Citizen (Corporate). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
43 |
Continued as Citizen (Corporate). |
9 |
47 |
Advanced training in a specialist field. |
9 |
47 |
Promoted to Citizen (Corporate) rank 3. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Citizen (Corporate). |
10 |
50 |
Spent time maintaining and using heavy vehicles. |
10 |
51 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Citizen (Corporate). |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Promoted to Citizen (Corporate) rank 5. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Citizen (Corporate). |
12 |
57 |
Advanced training in a specialist field. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Someone more charismatic but less devout than Ophelia Mason has become Ophelia Mason's superior. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Ophelia Mason secretly provide religious rites for a dying leader or noble, although they do not share Ophelia Mason's faith. Gain an Ally in the family and a Rival who disagrees with Ophelia Mason's choice. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Ophelia Mason is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Voluntarily left Missionary/Humanitarian |
16 |
71 |
Retired. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |