Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Commanding officer takes an interest in Ossie Arnold's career. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Severely injured. Fully recovered. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Ossie Arnold's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ossie Arnold fail to help. Gain an Enemy. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Surveyor) with previous rank. |
5 |
34 |
Serve as the courier for an important message from the Imperium. |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Perform an exemplary service for the scouts. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
43 |
Perform an exemplary service for the scouts. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
45 |
Perform an exemplary service for the scouts. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
51 |
Psychologically damaged by Ossie Arnold's time in the scouts. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Failed to qualify for Enforcer (Rogue). |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
56 |
Failed to qualify for Corporate (Citizen). |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
57 |
Drafted into Law Enforcement |
12 |
60 |
Became a Agent (Law Enforcement) with the new title Rookie. |
12 |
64 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Retired. |
13 |
68 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |