Retired Hopeful Ray Parlow  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 78 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 6 (0)111876
Power-hungry
 
Skills
Admin 0
Animals 0
Astrogation 1
Broker 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Persuade 0
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 13
Believer Holy Warrior Hopeful04
Navy Engineer/Gunner Crewman01
Drifter Barbarian 01
Drifter Wanderer 02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Sylvester Ray Contact 1 1 4 0 Ziadd (M/15)
Alfred Henry Enemy 0 6 5 0 Ziadd (M/30)
Rose Stone Enemy 0 3 1 0 Tapazmal (M/18)
Tabteth Pakee Enemy 0 3 0 1 Bwap (F/82)
Blanche Hicks Enemy 0 4 0 2 Ziadd (F/52)
Blanche Hicks was ruined by misfortune caused by the character.
Orval Sutton Enemy 0 3 2 1 Ziadd (M/22)
Essie Bailey Enemy 0 3 4 3 Ziadd (F/55)
Doshie Atkins Enemy 0 3 6 6 Ziadd (F/25)
Doshie Atkins gains in influence.
Erick Clark Contact 1 2 2 3 Humaniti (M/85)
Erick Clark is in desperate trouble and could use the character’s help.
Rosanna Matson Contact 1 1 0 0 Darmine (F/57)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 A good deal ensures Ray Parlow is living the high life for a few years.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 25 Make an unexpected connection outside Ray Parlow's normal circles. Gain a Contact.
3 26 Continued as Merchant (Broker).
3 30 Ray Parlow's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 30 Became a Believer (Holy Warrior) with the new title Hopeful.
4 31 Opponents of Ray Parlow's belief system ambush Ray Parlow.
4 31 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
5 31 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 35 Lost eye or limb. Fully recovered.
6 35 Became a Drifter (Barbarian).
6 37 Ray Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Failed to qualify for Journalist (Entertainer).
7 37 Switched to Drifter (Wanderer).
7 39 Ray Parlow do not know what happened to Ray Parlow. There is a gap in Ray Parlow's memory.
8 39 Returned to Believer (Holy Warrior).
8 41 Ray Parlow refused an offer of inducements to betray Ray Parlow's faith. Gain 6 enemies.
8 43 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 43 Continued as Believer (Holy Warrior).
9 45 Ray Parlow is caught in the periphery of a scandal.
9 45 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
10 47 Continued as Believer (Holy Warrior).
10 48 Opponents of Ray Parlow's belief system ambush Ray Parlow.
10 48 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 48 Returned to Drifter (Wanderer).
11 50 Moved to a new world.
12 52 Aging Crisis. Owe 40,000 for medical bills.
12 52 Retired at age 52.
12 52 Voluntarily left Wanderer
12 52 Retired.
12 53 Gained a contact.
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 57 Victim of a crime.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 64 Good fortune.
15 64 Aging Crisis. Owe 40,000 for medical bills.
15 65 Betrayal. Convert an Ally into a Rival or Enemy.
16 68 Aging Crisis. Owe 60,000 for medical bills.
16 70 Moved to a new world.
17 72 Aging Crisis. Owe 60,000 for medical bills.
17 75 Gained a contact.
18 76 Aging Crisis. Owe 60,000 for medical bills.
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