Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Sadye Douglas's ship is damaged, and Sadye Douglas have to hitch-hike Sadye Douglas's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
30 |
Sadye Douglas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
33 |
A family scandal forces Sadye Douglas out of Sadye Douglas's position. |
5 |
33 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Sadye Douglas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Sadye Douglas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Voluntarily left Mainstream Believer |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
44 |
Sadye Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Sadye Douglas is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Sadye Douglas secretly provide religious rites for a dying leader or noble, although they do not share Sadye Douglas's faith. Gain an Ally in the family and a Rival who disagrees with Sadye Douglas's choice. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Sadye Douglas faith is shaken. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Sadye Douglas come into conflict with a splinter group Sadye Douglas's own religion which maintains Sadye Douglas's version is the wrong one. Gain 3 Rivals. |
12 |
57 |
Returned to Drifter (Wanderer). |
12 |
59 |
Find Ancient Technology. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Drifter (Wanderer). |
13 |
64 |
Sadye Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Returned to Believer (Missionary/Humanitarian). |
14 |
65 |
Sadye Douglas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Sadye Douglas is chosen to represent Sadye Douglas's faith in a vid show or other highly public forum. |
15 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Continued as Believer (Missionary/Humanitarian). |
16 |
75 |
Sadye Douglas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |