Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Make a breakthrough in Sadye Richey's field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Caught cheating in some fashion, advancing Sadye Richey's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
23 |
A rival researcher blackens Sadye Richey's name or steals Sadye Richey's research. Gain a Rival. |
2 |
23 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Make a breakthrough in Sadye Richey's field. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
Refuse to join a cheat in some fashion. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 4. |
5 |
34 |
Voluntarily left Field Researcher |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Imperial trade restrictions force Sadye Richey out of business. |
6 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
41 |
Become leader in social movement. |
6 |
41 |
Gain an Ally and an Enemy. |
6 |
41 |
Graduated. |
7 |
41 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Good fortune |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Make an unexpected connection outside Sadye Richey's normal circles. Gain a Contact. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
A good deal ensures Sadye Richey is living the high life for a few years. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
69 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Make an unexpected connection outside Sadye Richey's normal circles. Gain a Contact. |
14 |
73 |
Promoted to Merchant (Merchant Marine) rank 7. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Continued as Merchant (Merchant Marine). |
15 |
77 |
A sudden war destroys Sadye Richey's trade routes and contacts, forcing Sadye Richey to flee that region of space. |
15 |
77 |
Gain rebels as Enemy |
15 |
77 |
Promoted to Merchant (Merchant Marine) rank 8. |
15 |
77 |
Forced to muster out. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |