Retired Agent Sammie Russell  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 78 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Artless, Obscene
 
Skills
Admin 0
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Gunner 0
Heavy Weapons 0
Investigate 0
Jack-of-All-Trades 1
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Colonist) 0
Recon 0
Science (Robotic Sciences) 0
Stealth 2
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Navy Flight Crewman01
Marine Ground Assault Marine01
Scout Surveyor 02
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Kenneth McIntire Rival 3 2 1 1 Luriani (M/36)
Forgiveness.
Glennie Hanson Contact 2 1 3 4 Sylean (F/69)
Glennie Hanson is found or reported dead.
Nell Habborlain Contact 1 1 5 0 Ziadd (F/93)
Nell Habborlain gained power at the expense of a third party who now blames the character.
Herminia Skidd Contact 2 1 0 1 Ziadd (F/13)
Drucilla Hoffman Enemy 0 4 1 5 Ziadd (F/23)
Axel Horton Enemy 0 4 4 4 Dolphin, Imperium (M/88)
Delbert Soto Enemy 0 2 2 2 Ziadd (M/83)
Delbert Soto loses some of their power base.
Eldora Drogace Ally 4 0 1 3 Cassilldan (F/36)
Eldora Drogace is a member of an organisation which holds a generally opposite view of the Traveller.
Oswald Gray Ally 2 0 3 5 Ayansh'i (M/28)
Charles Rhodes Contact 1 0 1 1 Ziadd (F/50)
Relationship altered.
Rene Christie Ally 2 0 1 1 Irhadre (M/70)
Rene Christie gained power at the expense of a third party who now blames the character.
Joseph Dunn Enemy 0 2 3 5 Ziadd (M/40)
Joseph Dunn’s relationships have begun to affect the character.
Joseph Dunn is a questionable figure such as a criminal, pirate or disgraced noble.
Joseph Dunn fell on hard times.
Elbert Powell Enemy 0 2 1 1 Happrhani (M/30)
Elbert Powell is missing under suspicious circumstances.
Tressa Watkins Rival 1 4 0 3 Ziadd (F/72)
Tressa Watkins was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Sammie Russell's work ends up coming home with Sammie Russell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Navy (Flight) with the new title Crewman.
3 27 Lightly injured, no permanent damage. Fully recovered.
4 27 Failed to qualify for Corporate (Citizen).
4 27 Submitted to the draft.
4 27 Became a Marine (Ground Assault) with the new title Marine.
4 28 A mission goes wrong and Sammie Russell is stranded behind enemy lines. Ejected from the service.
5 28 Became a Scout (Surveyor).
5 32 Spend several years jumping from world to world in Sammie Russell's scout ship.
6 32 Continued as Scout (Surveyor).
6 35 Sammie Russell's ship is damaged, and Sammie Russell have to hitch-hike Sammie Russell's way back across the stars to the nearest scout base.
6 35 Gain 3 Contacts. Gain 2 Enemies.
7 35 Became a Drifter (Scavenger).
7 36 Betrayed by a friend. One of Sammie Russell's Contacts or Allies betrays Sammie Russell, ending Sammie Russell's career. That Contact or Ally becomes a Rival or Enemy.
8 36 Aging Crisis. Owe 40,000 for medical bills.
8 36 Retired at age 36.
8 36 Became a Believer (Holy Warrior) with the new title Hopeful.
8 39 Sammie Russell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 39 Aging Crisis. Owe 40,000 for medical bills.
9 39 Retired.
9 41 A new romantic starts. Gain an Ally.
10 43 Aging Crisis. Owe 30,000 for medical bills.
10 45 A new romantic starts. Gain an Ally.
11 47 Aging Crisis. Owe 50,000 for medical bills.
11 50 Betrayal. Convert an Ally into a Rival or Enemy.
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 52 Good fortune.
13 55 Aging Crisis. Owe 60,000 for medical bills.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 59 Aging Crisis. Owe 60,000 for medical bills.
14 60 Gained a contact.
15 63 Aging Crisis. Owe 20,000 for medical bills.
15 65 Moved to a new world.
16 67 Aging Crisis. Owe 50,000 for medical bills.
16 69 A new romantic starts. Gain an Ally.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 72 Betrayal. Convert an Ally into a Rival or Enemy.
18 75 Aging Crisis. Owe 40,000 for medical bills.
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