Retired Scout Se Sa  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 78 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 1 (-2)111AA1
Anxious
 
Skills
Animals 0
Art (Performing) 0
Astrogation 2
Athletics 0
Diplomat 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 2
Profession (Sports/Motorsports) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Scout Surveyor Scout12
Scout Explorer Scout11
Citizen Worker 11
Drifter Scavenger 13
Scout Courier Scout12
Believer Mainstream Believer Lay Person04
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Wabba-akpe Ally 4 0 0 1 Bwap (F/33)
Sepkaae Pae Ebsatath Enemy 0 4 1 3 Bwap (M/48)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Accepted a deal with criminal or other figure under investigation.
2 20 Became a Scout (Surveyor).
2 24 Spend several years jumping from world to world in Se Sa's scout ship.
2 24 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 24 Continued as Scout (Surveyor).
3 26 Spend several years jumping from world to world in Se Sa's scout ship.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Explorer) with previous rank.
4 32 Se Sa have no idea what happened to Se Sa – they found Se Sa's ship drifting on the fringes of friendly space.
5 32 Became a Citizen (Worker).
5 33 Spent time maintaining and using heavy vehicles.
5 36 Promoted to Citizen (Worker) rank 1.
6 36 Voluntarily left Worker
6 36 Became a Drifter (Scavenger).
6 39 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 40 Promoted to Drifter (Scavenger) rank 1.
7 40 Continued as Drifter (Scavenger).
7 41 Attacked by enemies and injured.
7 41 Injured.
7 41 Gain Enemy if Se Sa don't already have one.
8 44 Continued as Drifter (Scavenger).
8 47 Se Sa do not know what happened to Se Sa. There is a gap in Se Sa's memory.
9 47 Switched to Scout (Courier) with previous rank.
9 48 Lost eye or limb. Owe 5,000 for medical bills.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Scout (Courier).
10 53 Psychologically damaged by Se Sa's time in the scouts.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 57 Gained a contact.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 60 Someone more charismatic but less devout than Se Sa has become Se Sa's superior.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 63 Se Sa is sent to a new community or parish to preach The Word among the poor.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 69 Se Sa aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 69 Retired.
15 72 Accused of a crime.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 74 Moved to a new world.
17 77 Aging Crisis. Owe 10,000 for medical bills.
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