Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Sena Weddall's work ends up coming home with Sena Weddall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Attacked by enemies that Sena Weddall easily defeat. |
2 |
20 |
Gain Enemy if Sena Weddall don't already have one. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
28 |
Gain Enemy if Sena Weddall don't already have one. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Moved to a new world. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
47 |
Voluntarily left Holy Warrior |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Sena Weddall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |