Retired Experienced Trader Serenity Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 78 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 4 (-1)111834
Self-Giving, Captivated
 
Skills
Advocate 1
Animals 0
Art (Performing) 0
Astrogation 1
Athletics (Strength) 1
Broker 0
Carouse 1
Diplomat 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Persuade 3
Pilot 0
Profession (Worker/Religion) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Citizen Colonist 01
Entertainer Performer 12
Merchant Free Trader Experienced Trader33
Drifter Scavenger 01
Believer Holy Warrior Fighter12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Pierce Banks Enemy 0 3 2 2 Halka (M/29)
Norris Morrison Enemy 0 3 1 0 Cassilldan (M/25)
Wayman Andrew Ally 3 0 4 1 Darmine (M/28)
Madeline Hays Rival 1 1 3 6 Cassilldan (F/22)
Madeline Hays is found or reported dead.
Alva Kabble Ally 0 1 0 2 Ziadd (F/33)
Relationship soured.
Murphy Read Ally 3 0 0 4 Cassilldan (M/19)
Joyce French Ally 3 0 3 0 Hanen (F/74)
Joyce French belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
2 19 Became a Citizen (Colonist).
2 22 Life ruined by a criminal gang. Gain the gang as an Enemy
3 22 Became a Entertainer (Performer).
3 23 Criticised a questionable political leader on Serenity Carr's homeworld, causing his downfall. Gain an Enemy
3 23 Public opinion turns on Serenity Carr.
3 26 Promoted to Entertainer (Performer) rank 1.
4 26 Continued as Entertainer (Performer).
4 30 Gain a patron in the arts. Gain an Ally
5 30 Voluntarily left Performer
5 30 Became a Merchant (Free Trader).
5 33 Given advanced training in a specialist field
5 34 Promoted to Merchant (Free Trader) rank 1.
6 34 Continued as Merchant (Free Trader).
6 36 Risk Serenity Carr's fortune on a possibility lucrative deal and win.
6 38 Promoted to Merchant (Free Trader) rank 2.
7 38 Continued as Merchant (Free Trader).
7 41 A good deal ensures Serenity Carr is living the high life for a few years.
7 42 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
8 42 Voluntarily left Free Trader
8 42 Failed to qualify for Courier (Scout).
8 42 Became a Drifter (Scavenger).
8 44 Serenity Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Became a Believer (Holy Warrior) with the new title Hopeful.
9 46 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 48 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 48 Continued as Believer (Holy Warrior).
10 49 Opponents of Serenity Carr's belief system ambush Serenity Carr.
10 49 Injured. Fully recovered. Owe 5,000 for medical bills.
11 49 Aging Crisis. Owe 20,000 for medical bills.
11 49 Retired at age 49.
11 49 Retired.
11 52 Betrayal. Convert an Ally into a Rival or Enemy.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 56 Birth or Death involving a family member or close friend.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 63 Find an Alien Artifact.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 67 A new romantic starts. Gain an Ally.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 73 Good fortune.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 74 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 20,000 for medical bills.
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