Retired Ensign Tanya Magrath  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 78 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 7 (0)111577
Artistic, Naughty, Tense
 
Skills
Admin 1
Animals (Veterinary) 1
Athletics 0
Deception 0
Drive 0
Electronics 0
Engineer (Power) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Heavy Weapons 0
Mechanic 0
Melee (Blade) 1
Persuade 1
Profession (Worker/Polymers) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Navy Line/Crew Ensign1 / 01
Citizen Colonist Settler34
Merchant Free Trader 01
Drifter Wanderer 01
Believer Mainstream Believer Initiate13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Avery McLean Enemy 0 3 2 0 Geonee (F/15)
Lydia Wareham Ally 5 0 4 3 Ronnin (F/17)
Damon Perez Contact 2 1 4 1 Luriani (M/44)
Timmothy Purcell Ally 3 6 1 3 Luriani (M/28)
Very bad falling out.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 19 Gain rebels as Enemy
2 19 Failed to qualify for Star Marine (Marine).
2 19 Submitted to the draft.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 21 Vessel participates in a notable military engagement.
2 23 Commissioned in Navy (Line/Crew) with the new title Ensign.
3 23 Voluntarily left Line/Crew
3 23 Became a Citizen (Colonist).
3 24 Tanya Magrath gain experience in a technical field as a computer operator or surveyor.
3 27 Promoted to Citizen (Colonist) rank 1.
4 27 Continued as Citizen (Colonist).
4 31 Tanya Magrath learn something Tanya Magrath should not have – a corporate secret, a political scandal – which Tanya Magrath can profit from illegally.
4 31 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 31 Continued as Citizen (Colonist).
5 33 Tanya Magrath learn something Tanya Magrath should not have – a corporate secret, a political scandal – which Tanya Magrath can profit from illegally.
5 35 Promoted to Citizen (Colonist) rank 3.
6 35 Continued as Citizen (Colonist).
6 38 A revolution, attack or other unusual event throws Tanya Magrath's life into chaos, forcing Tanya Magrath to leave the planet.
7 38 Became a Merchant (Free Trader).
7 39 Imperial trade restrictions force Tanya Magrath out of business.
8 39 Failed to qualify for Worker (Citizen).
8 39 Became a Drifter (Wanderer).
8 43 Tanya Magrath do not know what happened to Tanya Magrath. There is a gap in Tanya Magrath's memory.
9 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 Tanya Magrath is chosen to represent Tanya Magrath's faith in a vid show or other highly public forum.
9 47 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Believer (Mainstream Believer).
10 51 Victim of a crime
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Continued as Believer (Mainstream Believer).
11 52 Tanya Magrath is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 55 Forced to muster out.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired.
12 58 Gained a contact.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 60 A romantic relationship ends badly. Gain a Rival or Enemy.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 64 Moved to a new world.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 70 Moved to a new world.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 20,000 for medical bills.
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