Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
23 |
Tennie Farrell's work is sabotaged by unknown parties. Tennie Farrell start again from scratch. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
An expedition or voyage goes wrong, leaving Tennie Farrell stranded in the wilderness. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Tennie Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
32 |
Tennie Farrell do not know what happened to Tennie Farrell. There is a gap in Tennie Farrell's memory. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Returned to Drifter (Scavenger). |
6 |
34 |
Tennie Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Scout (Surveyor). |
7 |
36 |
Perform an exemplary service for the scouts. |
7 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
38 |
Continued as Scout (Surveyor). |
8 |
42 |
Tennie Farrell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
42 |
Continued as Scout (Surveyor). |
9 |
45 |
Tennie Farrell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
45 |
Failed to qualify for Broker (Merchant). |
10 |
45 |
Submitted to the draft. |
10 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
49 |
Vessel participates in a notable military engagement. |
10 |
49 |
Attempt at commissioned failed. |
10 |
49 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
11 |
49 |
Continued as Navy (Engineer/Gunner). |
11 |
50 |
Vessel participates in a notable military engagement. |
11 |
53 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Voluntarily left Engineer/Gunner |
12 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
54 |
Gained a contact. |
12 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Tennie Farrell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Gained a contact. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |