Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
1 |
20 |
Nearly killed. Fully recovered. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Gained a contact. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Refuse to abuse Tennie Oakden's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Tennie Oakden is chosen to represent Tennie Oakden's faith in a vid show or other highly public forum. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
42 |
A notable academic consults with Tennie Oakden about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Tennie Oakden aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Became a Merchant (Broker). |
8 |
45 |
Given advanced training in a specialist field |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
54 |
A good deal ensures Tennie Oakden is living the high life for a few years. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
56 |
Make an unexpected connection outside Tennie Oakden's normal circles. Gain a Contact. |
11 |
59 |
Promoted to Merchant (Broker) rank 2. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
61 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Tennie Oakden aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Find Ancient Technology. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |