Retired Captain Tessie Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 78 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 6 (0)111A76
Sympathetic
 
Skills
Athletics (Endurance) 2
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Leadership 1
Mechanic 0
Medic 1
Melee 0
Persuade 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Philosophy) 1
Steward 2
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Captain2 / 02
Entertainer Performer 23
Drifter Barbarian 01
Citizen Worker Technician24
Scholar Physician 14
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Grant May Enemy 0 3 2 1 Halka (M/38)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Thrown into a brutal ground war
1 22 Commissioned in Army (Infantry) with the new title Lieutenant.
1 22 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
2 22 Continued as Army (Infantry).
2 26 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
3 26 Became a Entertainer (Performer).
3 29 Works is especially well received and popular, making Tessie Lamb a minor celebrity
3 30 Promoted to Entertainer (Performer) rank 1.
4 30 Continued as Entertainer (Performer).
4 32 Criticised a questionable political leader on Tessie Lamb's homeworld, causing his downfall. Gain an Enemy
4 32 An investigation, tour, project or expedition goes wrong, stranding Tessie Lamb far from home.
4 34 Promoted to Entertainer (Performer) rank 2.
5 34 Continued as Entertainer (Performer).
5 38 Tessie Lamb is forced out because of censorship or controversy. What truth did Tessie Lamb get too close to?
6 38 Became a Drifter (Barbarian).
6 42 Betrayed by a friend. One of Tessie Lamb's Contacts or Allies betrays Tessie Lamb, ending Tessie Lamb's career. That Contact or Ally becomes a Rival or Enemy.
7 42 Became a Citizen (Worker).
7 43 Tessie Lamb's business expands, Tessie Lamb's corporation grows, or the colony thrives.
7 46 Promoted to Citizen (Worker) rank 1.
8 46 Continued as Citizen (Worker).
8 48 Advanced training in a specialist field.
9 50 Continued as Citizen (Worker).
9 51 Tessie Lamb is rewarded for Tessie Lamb's diligence or cunning.
9 54 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 54 Continued as Citizen (Worker).
10 58 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11 58 Became a Scholar (Physician).
11 61 Advanced training in a specialist field.
11 62 Promoted to Scholar (Physician) rank 1.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Retired at age 62.
12 62 Attempted to change assignments.
12 62 Failed to qualify for Scientist (Scholar).
12 62 Continued as Scholar (Physician).
12 66 Caught cheating in some fashion, advancing Tessie Lamb's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
12 66 A disaster or war strikes.
12 66 Injured. Fully recovered.
12 66 The planetary government interferes with Tessie Lamb's research for political or religious reasons. Tessie Lamb continue working secretely.
12 66 Gain an Enemy
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Continued as Scholar (Physician).
13 70 Gained a contact.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 70 Continued as Scholar (Physician).
14 74 Caught cheating in some fashion, advancing Tessie Lamb's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
14 74 An expedition or voyage goes wrong, leaving Tessie Lamb stranded in the wilderness.
14 74 Gain an Enemy
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 60,000 for medical bills.
15 74 Retired.
15 78 Amnesia.
16 78 Aging Crisis. Owe 30,000 for medical bills.
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