Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
An investigation takes on a dangerous turn. |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
Theodosia Skidd is chosen to represent Theodosia Skidd's faith in a vid show or other highly public forum. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
34 |
Theodosia Skidd refused an offer of inducements to betray Theodosia Skidd's faith. Gain 1 enemies. |
5 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Theodosia Skidd is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Good fortune |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
48 |
Someone more charismatic but less devout than Theodosia Skidd has become Theodosia Skidd's superior. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |