Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Gain Enemy if Tina Fullmore don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Tina Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
36 |
Continued as Army (Army Support). |
6 |
37 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Tina Fullmore's Contacts or Allies betrays Tina Fullmore, ending Tina Fullmore's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Citizen (Colonist). |
8 |
42 |
Hard times caused by a lack of interstellar trade costs Tina Fullmore Tina Fullmore's job. |
8 |
44 |
Promoted to Citizen (Colonist) rank 1. |
9 |
44 |
Continued as Citizen (Colonist). |
9 |
48 |
Tina Fullmore is rewarded for Tina Fullmore's diligence or cunning. |
10 |
48 |
Continued as Citizen (Colonist). |
10 |
51 |
Tina Fullmore gain experience in a technical field as a computer operator or surveyor. |
10 |
52 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Citizen (Colonist). |
11 |
53 |
Spent time maintaining and using heavy vehicles. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Spend time with an alien race. Gain a contact. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |