Retired Corporal To Tat  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 78 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1) 1 (-2)1113A1
Bewildered, Sleek neck
 
Skills
Admin 1
Advocate 2
Animals 0
Art (Performing) 0
Broker 1
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Language (Floriani (Florian League)) 1
Medic 0
Persuade 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences) 0
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Citizen Corporate 04
Drifter Barbarian 01
Agent Law Enforcement Corporal11
Believer Mainstream Believer Lay Person05
Drifter Scavenger 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Laurie Hernandez Ally 3 0 5 0 Dynchia (F/46)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Wanderer).
1 20 Attacked by enemies and injured.
1 20 Scarred. Fully recovered. Owe 5,000 for medical bills.
1 20 Gain Enemy if To Tat don't already have one.
2 22 Continued as Drifter (Wanderer).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Became a Citizen (Corporate).
3 25 Political upheaval strikes To Tat's homeworld, and To Tat is caught up in the revolution.
4 28 Continued as Citizen (Corporate).
4 30 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5 30 Failed to qualify for Performer (Entertainer).
5 30 Switched to Drifter (Barbarian).
5 32 To Tat do not know what happened to To Tat. There is a gap in To Tat's memory.
6 32 Failed to qualify for Colonist (Citizen).
6 32 Submitted to the draft.
6 32 Became a Agent (Law Enforcement) with the new title Rookie.
6 34 Rewarded for a successful mission.
6 36 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 36 Voluntarily left Law Enforcement
7 36 Returned to Citizen (Corporate).
7 38 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 38 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 40 Opponents of To Tat's belief system ambush To Tat.
8 40 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 40 Switched to Drifter (Scavenger).
9 43 To Tat run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 43 Returned to Believer (Mainstream Believer).
10 46 A notable academic consults with To Tat about a publication or documentary he is working on. Gain a Contact in academia.
11 47 Aging Crisis. Owe 20,000 for medical bills.
11 47 Retired at age 47.
11 47 Continued as Believer (Mainstream Believer).
11 50 To Tat is sent to a new community or parish to preach The Word among the poor.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Continued as Believer (Mainstream Believer).
12 55 To Tat retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Continued as Believer (Mainstream Believer).
13 56 Someone more charismatic but less devout than To Tat has become To Tat's superior.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 59 Voluntarily left Mainstream Believer
14 59 Returned to Citizen (Corporate).
14 63 Hard times caused by a lack of interstellar trade costs To Tat To Tat's job.
15 63 Aging Crisis. Owe 20,000 for medical bills.
15 63 Retired.
15 66 A new romantic starts. Gain an Ally.
16 67 Aging Crisis. Owe 50,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 71 Aging Crisis. Owe 40,000 for medical bills.
17 74 Moved to a new world.
18 75 Aging Crisis. Owe 10,000 for medical bills.
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