Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if To Tat don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Political upheaval strikes To Tat's homeworld, and To Tat is caught up in the revolution. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
To Tat do not know what happened to To Tat. There is a gap in To Tat's memory. |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Rewarded for a successful mission. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Voluntarily left Law Enforcement |
7 |
36 |
Returned to Citizen (Corporate). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Opponents of To Tat's belief system ambush To Tat. |
8 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
40 |
Switched to Drifter (Scavenger). |
9 |
43 |
To Tat run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
43 |
Returned to Believer (Mainstream Believer). |
10 |
46 |
A notable academic consults with To Tat about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Believer (Mainstream Believer). |
11 |
50 |
To Tat is sent to a new community or parish to preach The Word among the poor. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
Continued as Believer (Mainstream Believer). |
12 |
55 |
To Tat retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Continued as Believer (Mainstream Believer). |
13 |
56 |
Someone more charismatic but less devout than To Tat has become To Tat's superior. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Voluntarily left Mainstream Believer |
14 |
59 |
Returned to Citizen (Corporate). |
14 |
63 |
Hard times caused by a lack of interstellar trade costs To Tat To Tat's job. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Retired. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |