Retired Senior Scout Vassie Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 78 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 3 (-1)1119A3
Adulterer
 
Skills
Astrogation 2
Diplomat 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Melee (Unarmed) 0
Navigation 1
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Science (Social Sciences/Archaeology) 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Robotic Sciences/Robotics) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout56
Scout Explorer 74
Scholar Scientist 04
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Derek Egerton Contact 3 1 1 4 Irhadre (M/77)
Hteiukhaw Wiyreeifa Oueheiw Contact 2 1 1 2 Aslan (F/23)
Alonzo Laroche Contact 2 0 2 1 Cafadan (M/25)
Alonzo Laroche has life-changing event that creates new responsibilities.
Melinda Spice Contact 0 1 6 1 Cafadan (F/34)
Melinda Spice is out of contact doing something interesting but not suspicious.
Gaylord Weakman Contact 4 1 1 3 Irhadre (M/56)
Forgiveness.
Freddie Kim Enemy 0 4 3 1 Humaniti (M/55)
Edison Horton Ally 6 0 2 1 Irhadre (M/28)
Edison Horton is in desperate trouble and could use the character’s help.
Reba Babington Ally 2 0 0 2 Halka (F/86)
Orlo Gillis Enemy 0 1 1 0 Irhadre (M/24)
Roger Barnett Enemy 0 3 3 1 Dolphin, Imperium (M/74)
Roger Barnett is missing under suspicious circumstances.
Gretchen Hicks Contact 0 1 1 1 Irhadre (F/49)
Gretchen Hicks is actually an organisation such as a political movement or modest sized business.
Donie Gillis Enemy 0 3 3 1 Tezcat (F/79)
Anrangvoe Fogghakna Enemy 0 3 0 1 Vargr, Imperium (F/22)
Anrangvoe Fogghakna is in prison or otherwise trapped somewhere.
Mildred French Enemy 4 2 0 0 Urunishani (M/41)
reconciliation.
Connie Chapman Enemy 0 2 2 1 Irhadre (M/39)
Connie Chapman is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 Failed in the school of hard knocks.
2 22 Became a Scout (Surveyor).
2 25 Vassie Clubb spend a great deal of time on the fringes of Charted Space.
2 25 Vassie Clubb's ship is damaged, and Vassie Clubb have to hitch-hike Vassie Clubb's way back across the stars to the nearest scout base.
2 25 Gain 5 Contacts. Gain 1 Enemies.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Continued as Scout (Surveyor).
3 30 Vassie Clubb spend a great deal of time on the fringes of Charted Space.
3 30 Psychologically damaged by Vassie Clubb's time in the scouts.
4 30 Continued as Scout (Surveyor).
4 31 Spend several years jumping from world to world in Vassie Clubb's scout ship.
4 34 Promoted to Scout (Surveyor) rank 2.
5 34 Continued as Scout (Surveyor).
5 38 A new romantic starts. Gain an Ally.
5 38 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
6 38 Continued as Scout (Surveyor).
6 42 Moved to a new world.
6 42 Promoted to Scout (Surveyor) rank 4.
7 42 Attempted to change assignments.
7 42 Switched to Scout (Explorer) with previous rank.
7 44 When dealing with an alien race, Vassie Clubb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7 46 Promoted to Scout (Explorer) rank 5.
8 46 Attempted to change assignments.
8 46 Returned to Scout (Surveyor).
8 47 Spend several years jumping from world to world in Vassie Clubb's scout ship.
8 50 Promoted to Scout (Surveyor) rank 5.
9 50 Attempted to change assignments.
9 50 Returned to Scout (Explorer).
9 51 Vassie Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vassie Clubb fail to help. Gain an Enemy.
9 51 Psychologically damaged by Vassie Clubb's time in the scouts.
9 54 Promoted to Scout (Explorer) rank 6.
10 54 Continued as Scout (Explorer).
10 55 Vassie Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vassie Clubb fail to help. Gain an Enemy.
10 55 Vassie Clubb's ship is damaged, and Vassie Clubb have to hitch-hike Vassie Clubb's way back across the stars to the nearest scout base.
10 55 Gain 1 Contacts. Gain 3 Enemies.
10 58 Promoted to Scout (Explorer) rank 7.
11 58 Continued as Scout (Explorer).
11 60 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
12 60 Became a Scholar (Scientist).
12 62 Win a prestigious prize for Vassie Clubb's work.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Retired at age 64.
13 64 Attempted to change assignments.
13 64 Failed to qualify for Physician (Scholar).
13 64 Continued as Scholar (Scientist).
13 67 Advanced training in a specialist field.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Scholar (Scientist).
14 72 Caught cheating in some fashion, advancing Vassie Clubb's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
14 72 A disaster or war strikes.
14 72 Injured.
14 72 The planetary government interferes with Vassie Clubb's research for political or religious reasons. Vassie Clubb continue working openly and gain an Enemy.
14 72 Gain an Enemy
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 72 Attempted to change assignments.
15 72 Failed to qualify for Field Researcher (Scholar).
15 72 Continued as Scholar (Scientist).
15 76 Entangled in a bureaucratic or legal morass that distracts Vassie Clubb from Vassie Clubb's work.
16 76 Aging Crisis. Owe 50,000 for medical bills.
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