Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Liaison). |
1 |
13 |
One of Walter Chapman's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Walter Chapman is caught up in the investigation and lose Walter Chapman's job. |
2 |
13 |
Failed to qualify for Underwater Commando (Dolphin Military). |
2 |
13 |
Submitted to the draft. |
2 |
13 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
2 |
15 |
A brutal amphibious warfare campaign forces Walter Chapman to spend as much time fighting out of water as in. |
3 |
17 |
Voluntarily left Sea Patrol |
3 |
17 |
Failed to qualify for Journalist (Entertainer). |
3 |
17 |
Switched to Dolphin Civilian (Nomad). |
3 |
20 |
Walter Chapman rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
3 |
21 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
4 |
21 |
Continued as Dolphin Civilian (Nomad). |
4 |
25 |
A purist political party comes to power on Walter Chapman's world making trouble for uplifted Dolphins and costing Walter Chapman Walter Chapman's job. Gain a purist political militant as an Enemy |
5 |
25 |
Failed to qualify for Army Support (Army). |
5 |
25 |
Continued as Dolphin Civilian (Nomad). |
5 |
26 |
Walter Chapman's companions are attacked by fierce sea creatures! Walter Chapman flee gain one of the survivors as an Enemy. |
6 |
29 |
Voluntarily left Nomad |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
30 |
A new romantic starts. Gain an Ally. |
6 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Opponents of Walter Chapman's belief system ambush Walter Chapman. |
7 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
37 |
Returned to Dolphin Civilian (Liaison). |
8 |
38 |
Moved to a new world. |
8 |
41 |
Forced to muster out. |
9 |
41 |
Returned to Believer (Missionary/Humanitarian). |
9 |
43 |
Walter Chapman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
43 |
Returned to Dolphin Civilian (Liaison). |
10 |
47 |
Birth or Death involving a family member or close friend. |
10 |
47 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Dolphin Civilian (Liaison). |
11 |
51 |
Walter Chapman's companions are attacked by fierce sea creatures! Walter Chapman flee gain one of the survivors as an Enemy. |
11 |
51 |
Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
Continued as Dolphin Civilian (Liaison). |
12 |
52 |
Walter Chapman succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
12 |
55 |
Promoted to Dolphin Civilian (Liaison) rank 3. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Continued as Dolphin Civilian (Liaison). |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Promoted to Dolphin Civilian (Liaison) rank 4 with the new title Ambassador. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Continued as Dolphin Civilian (Liaison). |
14 |
61 |
Walter Chapman discover a sunken vessel that contains valuable salvage. |
14 |
63 |
Forced to muster out. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Retired. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |