Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Wilhelmine Matson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
21 |
Became a Merchant (Broker). |
2 |
22 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Broker). |
3 |
28 |
Imperial trade restrictions force Wilhelmine Matson out of business. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
30 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Birth or Death involving a family member or close friend. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Wilhelmine Matson refused an offer of inducements to betray Wilhelmine Matson's faith. Gain 2 enemies. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
52 |
Voluntarily left Holy Warrior |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
56 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
56 |
Continued as Drifter (Barbarian). |
11 |
57 |
Wilhelmine Matson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Returned to Believer (Holy Warrior). |
12 |
60 |
Opponents of Wilhelmine Matson's belief system ambush Wilhelmine Matson. |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |