Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Willie Campbell's actions. The ship suffers severe damage and Willie Campbell is blamed for the disaster. Willie Campbell is court - martialled and discharged. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Find Ancient Technology. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Amnesia. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Navy (Flight) with previous rank. |
5 |
34 |
Willie Campbell join a gambling circle on board. |
5 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Flight). |
6 |
38 |
Willie Campbell foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
38 |
Forced to continue current assignment |
6 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
38 |
Continued as Navy (Flight). |
7 |
41 |
Willie Campbell join a gambling circle on board. |
7 |
42 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
8 |
42 |
Continued as Navy (Flight). |
8 |
44 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Willie Campbell have been following false teachings! |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Birth or Death involving a family member or close friend. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |