Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
When dealing with an alien race, Winnifred Reid botch an opportunity to gather extra intelligence about them. |
3 |
24 |
Winnifred Reid have no idea what happened to Winnifred Reid – they found Winnifred Reid's ship drifting on the fringes of friendly space. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
28 |
Winnifred Reid's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
31 |
Promoted to Scout (Explorer) rank 2. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Find an Alien Artifact. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
8 |
43 |
Voluntarily left Scavenger |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Someone more charismatic but less devout than Winnifred Reid has become Winnifred Reid's superior. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Winnifred Reid is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Winnifred Reid retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Winnifred Reid aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
59 |
Switched to Drifter (Wanderer). |
12 |
63 |
Betrayed by a friend. One of Winnifred Reid's Contacts or Allies betrays Winnifred Reid, ending Winnifred Reid's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Returned to Believer (Missionary/Humanitarian). |
13 |
67 |
Opponents of Winnifred Reid's belief system ambush Winnifred Reid. |
13 |
67 |
Nearly killed. Owe 35,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |